I'm a CG Artist with over thirteen years experience.  I'm a generalist, but tend to focus on lighting, shading, and environment creation. My skill set includes Lighting, Shading, Texturing, UVing, Rendering/Optimization, Compositing,  Modelling and Layout.  I have an eye for composition and color.  I also function on-set as a VFX supervisor. With expertise in capturing everything needed on set for a successful production. 3D Tracking (PFtrack), HDRI  capture and processing, lens distortion grids, and green screen shoots. When I'm not glued to my monitor I enjoy photography, cars, and sleeping.


  • Maya, XSI, 3dsmax
  • Photoshop, Mari
  • Vray, Arnold
  • Nuke, Fusion
  • PFtrack


Awards and Speaking

  • ADC Young Guns 11
  • Big Chip Awards Best Animation for ‘Nord Anglia’ 2010
  • 2009 CG Architect Awards for Best Editing on ‘The Walbrook’, and Most Original Film Treatment for Network London
  • Spoke at the Apple Store in Santa Monica, LA and the Apple Store in Soho NY in 2014, presenting my work & techniques
  • Spoke at EUE 2009 in Holland, a 3dsmax usergroup, presenting techniques and processes to industry professionalsin the field of 3D animation.
  • Spoke for the Society of Architectural Illustrators in October 2008, providing an insight  into our workflow and techniques.